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Unity Games

In addition to the training I received thanks to the Google game and application academy, where I was a scholarship student in 2023, I developed two games, Survival Academy and Symphocycle, during the Game Jam and Bootcamp processes. Survival Academy is an isometric low poly game in which we try to get rid of the island with missions. Symphocycle is a 3D game that includes puzzles and tasks that will introduce players to recycling and sustainability. Level designs and UI design belong to me. Outbreak Defender, which I developed during my master's degree at Hacettepe University, is a zombie shooter game with isometric wave mechanics. Level designs and UI design belong to me.

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Chronomaly

Menu and in-game designs I designed for a horror game. 

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Survival Academy

It is played as a student going to the Survival Academy. This academy, unlike the others, subjects its students to a unique exam. This school, which confronts thedifficulties of life with the difficult conditions it sets for each student, gives the player the task of surviving on an island. What the player has to do is to successfully get rid of the island by fulfilling the tasks requested by the academy on this island.

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Symphocycle

Symphocycle is a fun and educational game that aims to raise awareness about sustainability. Players will have the opportunity to develop their own skills and find solutions while learning about real-world environmental issues.

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Outbreak Defender

Outbreak Defender is a wave-themed action game that can be played as a single player and from a third-person camera (isometric). Faced with the rapidly approaching zombie horde, the player, with resources depleted, must complete objectives and clear out the incoming wave of zombies. However, they have to act quickly as walkers are not the only threat around them.

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